Goblins

Goblins

The Goblins are the most numerous of all the threatening evil in Ennon, holding about 3 out of and 7 soldiers in the kingdom and surrounding areas to this point. The average Goblin may be weak, but they are lead by two horrific monsters, the Goblin King and his Goblin General. Besides having completely conquered and inhabited Castle Fortaan, they now control Draida Bay, Ennon's only sea port, blocking off nearly all help from Drandora.

Goblin Warrior (Strength 1)

These dimwitted beasts are reckless and destructive, charging head-on into any battle and any enemy. However, despite their appearance, they are pitifully weak when unarmed.

Goblin Guard (Strenght 2)

These more sensible Goblins are less common, and because of their brilliance when compared to the Goblin Warriors, the Goblin King entrusts them with the best armor and weapons, as well as the keep of Castle Fortaan.

Goblin General (Strength 3)

This fearsome and tactical goblin is a sheer genius compared even to the Goblin Guardians (making him about as smart as an unschooled young man). He has been put in control of Draida Bay by orders of the Goblin King, and the Crystal of Deflection is his prized treasure, granting him protection from an otherwise fatal attack.

Goblin King (Strength 3)

The Goblin King achieved his great position with pure strength. Making the decisions for all of the goblin armies, learning from his mistakes, and watching other great rulers as he strived to conquer increased his wisdom and tactical planning. Finally, he took control of Castle Fortaan and stole the Helmet of Protection, which increases his endurance in battle by one fourth. The Goblin King then sent the King down into the sewers of Ilrion, where the Vampire Lord and his Zombies awaited his arrival.